Works /

Last Train Home

View all works

Collaborating on Last Train Home with Ashborne Games was a powerful experience — a real-time strategy game set in the brutal aftermath of war. Players lead a legion of soldiers aboard an armored train across the unforgiving Siberian wilderness, fighting to survive and find their way home amidst the chaos of civil war.

Skills we used

  • Animation pipeline and workflow consulting
  • Vertical Slice first blocking
  • Maya Character animation