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The Wingfeather Saga

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Since 2020, Three Bohemians has contributed across all four seasons of The Wingfeather Saga — the world’s largest crowdfunded animated family series, streaming on Angel.

We have been part of the production from the first season, with up to 30 artists at peak working within the client’s pipeline across storyboarding, 2D background illustration, 3D modeling, texturing and rigging, character animation, and CG assembly and lighting in Unreal Engine.

The series initially combined character animation in Maya with layout, lighting and rendering in Unreal Engine. From Season 3, Shining Isle Productions moved the animation pipeline fully into Unreal Engine, and our artists transitioned with the production into the new in-engine workflow.